A Pitch for OpenFL on Kha
So, this is where we’re at - I got the most basic OpenFL sample running by putting a Kha backend in lime and a Kha renderer in OpenFL and I think I have a good understanding of what to do to make everything else run. But should I really do this? People trying to talk me into making Kha more like Flash is one of the more unpleasant parts of the whole affair. I get my kicks from seeing people learn about modern GPU programming via Kha so intrinsic motivation for providing Flash-like functionality is severely lacking. But making OpenFL run on Kha is something that comes up again and again and solving all flashy Kha demands like that makes sense and is not crazy difficult. Nonetheless I failed again and again to motivate anybody to actually do it so by now I’m pretty sure it won’t happen unless I do it myself. I am a greedy bastard though so here are my demands: I want a black Super Nt delivered to my door step - because there’s no better way to boost motivation than building connotations to SNES games. When I work on OpenFL I want to think of Super Mario Kart. Make that happen and you will be able to run all your HaxeFlixel games and more on Kha by this year’s Haxe Summit. Shy away from it and I have a nicely absurd reason to point my finger at whenever I dismiss OpenFL requests in the future.
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